AI Insights · Timothy · July 2023
Top 5 PVP Games in Chile for Q2 2023: Unified Platform Performance
Discover the performance trends of the top 5 PVP games in Chile for Q2 2023, including weekly downloads, revenue, and active users.
The second quarter of 2023 saw significant activity in the PVP games sector in Chile on a unified platform, combining data from both iOS and Android. Here’s a breakdown of how the top 5 PVP games performed during this period, based on Sensor Tower data.
Coin Master
Coin Master from Moon Active showed a mixed performance in weekly downloads, starting at around 26.2K in late March and ending at 15.3K by the end of June. Weekly revenue saw fluctuations, peaking at approximately $134.6K in late May. The game maintained a relatively stable number of weekly active users, starting at 189.2K and ending at 166.3K.
Roblox
Roblox from Roblox Corporation experienced a notable increase in weekly downloads, starting from 30.8K in late March and rising to 47.4K by the end of June. Weekly revenue also showed an upward trend, peaking at about $92.6K in the final week of June. The game had a robust number of weekly active users, growing from 2.1M to 2.3M over the quarter.
Free Fire: 7th Anniversary
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED saw its weekly downloads rise from 24K in late March to 32.6K by the end of June. Weekly revenue peaked at around $88.7K in early May. The game maintained a strong user base, with weekly active users fluctuating between 2.7M and 3.4M throughout the quarter.
EA SPORTS FC™ Mobile Soccer
EA SPORTS FC™ Mobile Soccer from Electronic Arts had a steady increase in weekly downloads, reaching a peak of 27.6K in mid-June. Weekly revenue showed significant growth, peaking at approximately $52.5K in the final week of June. The game also saw a rise in weekly active users, from 551.1K to 661.4K over the quarter.
Call of Duty®: Mobile
Call of Duty®: Mobile from Activision Publishing, Inc. had relatively stable weekly downloads, ranging from 10.1K to 13.3K during the quarter. Weekly revenue peaked at about $42.6K in early May. The game maintained a consistent number of weekly active users, starting at 235.5K and ending at 221.4K.
For more detailed insights and data, visit Sensor Tower.